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RE: Transputer Development System, 2006? (aka Sony PS/3 runs multi-core Linux)



"As a consequence, this kind of programming does not hit a 
complexity WALL."..

WHAT kind of programming?...

A.L.

> -----Original Message-----
> From: owner-occam-com@xxxxxxxxxx 
> [mailto:owner-occam-com@xxxxxxxxxx] On Behalf Of tjoccam@xxxxxxxxxxx
> Sent: Friday, December 01, 2006 6:07 PM
> To: oyvind.teig@xxxxxxxxxxxxxxxx
> Cc: occam-com@xxxxxxxxxx; Andrew Delin; Barry Cook; Matt 
> Jadud; owner-occam-com@xxxxxxxxxx; Tony Gore; Chalmers, Kevin
> Subject: RE: Transputer Development System, 2006? (aka Sony 
> PS/3 runs multi-core Linux)
> 
> 
> >
> > Barry wrote:
> >> I'm still trying to find the compelling reason that will 
> convince the
> > world
> >> to jump to parallel software
> 
> I've got to try to do this for DARPA... My thoughts thus far:
> 
> Transparency (not hiding the most important part of the 
> design, like interrupts and peripherals, in "drivers" just 
> because they involve real parallel hardware and function);
> 
> Real components (things that you can hook together and get 
> genuinely predictable behavior that is the join of the 
> behavior of the parts -- I do NOT mean the things OO 
> laughably calls "components", but real pieces as found in an 
> automobile);
> 
> As a consequence, this kind of programming does not hit a 
> complexity WALL. If done wrong, of course, it worsens the 
> complexity wall -- which is why it has the reputation it has.
> 
> Larry Dickson
> 
 
>