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Call For Papers: 2003 Int'l Joint Conf. on CS and CE - Las Vegas, June 23, 2003
- To: java-threads@xxxxxxxxx
- Subject: Call For Papers: 2003 Int'l Joint Conf. on CS and CE - Las Vegas, June 23, 2003
- From: Hamid Arabnia <hra@xxxxxxxxxx>
- Date: Fri, 1 Nov 2002 11:41:21 -0500 (EST)
C A L L F O R P A P E R S
The 2003 International Multiconference in Computer Science
and Computer Engineering
(14 Joint Int'l Conferences)
Monte Carlo Resort, Las Vegas, Nevada, USA
June 23-26, 2003
Dear Colleagues:
You are invited to submit a draft paper (see instructions below)
and/or a proposal to organize a technical session/workshop. All
accepted papers will be published in the respective conference
proceedings. The names of technical session/workshop organizers/chairs
will appear on the cover of the proceedings/books as Associate Editors.
Any help in distributing this announcement would be most appreciated.
The 2003 International Multiconference in Computer Science & Computer
Engineering is composed of the following 14 conferences. They will
be held simultaneously (same location & dates):
1. The 2003 International Conference on Parallel and Distributed
Processing Techniques and Applications (PDPTA'03)
2. The 2003 International Conference on Imaging Science,
Systems, and Technology (CISST'03)
3. The 2003 International Conference on Artificial Intelligence
(IC-AI'03)
4. The 2003 International Conference on Internet Computing (IC'03)
5. The 2003 International Conference on Embedded Systems and
Applications (ESA'03)
6. The 2003 International Conference on Wireless Networks (ICWN'03)
7. The 2003 International Conference on Machine Learning; Models,
Technologies and Applications (MLMTA)
8. The 2003 International Conference on Mathematics and
Engineering Techniques in Medicine and Biological Sciences
(METMBS'03)
9. The 2003 International Conference on Communications in
Computing (CIC'03)
10. The 2003 International Conference on Engineering of
Reconfigurable Systems and Algorithms (ERSA'03)
11. The 2003 International Conference on VLSI (VLSI'03)
12. The 2003 International Conference on Information and
Knowledge Engineering (IKE'03)
13. The 2003 International Conference on Software Engineering
Research and Practice (SERP'03)
14. The 2003 International Conference on Security and Management
(SAM'03)
(a link to each conference's URL will soon be available
from http://www.ashland.edu/~iajwa/conferences -
under construction.)
Please regard this announcement as General Guidelines.
You are requested to send your submission to the Multiconference
chair whose address appears below (The Chair may be forwarding
the papers to respective conference chairs/committees).
CONFERENCES CONTACT:
H. R. Arabnia, Ph.D.
Chair, The 2003 Int'l Multiconference in CS & CE
The University of Georgia
Department of Computer Science
415 Graduate Studies Research Center
Athens, Georgia 30602-7404, U.S.A.
Tel: (706) 542-3480
Fax: (706) 542-2966
email: hra@xxxxxxxxxx
HISTORY:
The International Multiconference in Computer Science & Computer
Engineering is a major annual international research event.
The last Multiconference attracted over 1,550 computer science
and Engineering researchers from 72 countries. It is anticipated
that The 2003 Int'l Multiconference will attract about 2000
participants. The 2003 event is composed of 14 (planned) major
conferences - attendees will have full access to all 14
conferences' sessions & tracks.
SUBMISSION OF PAPERS:
Prospective authors are invited to submit three copies
of their draft paper (about 5 pages - single space, font size
of 10 to 12) to H. R. Arabnia by the due date (who may be
forwarding the papers to respective conference chairs/committees).
E-mail & Fax submissions are also acceptable.
The length of the Camera-Ready papers (if accepted) will be
limited to 7 (IEEE style) pages. Papers must not have been
previously published or currently submitted for publication
elsewhere. The first page of the draft paper should include:
title of the paper, name, affiliation, postal address, E-mail
address, telephone number, & Fax number for each author. The first
page should also include the name of the author who will be
presenting the paper (if accepted) & a maximum of 5 keywords.
EVALUATION PROCESS:
Papers will be evaluated for originality, significance, clarity, &
soundness. Each paper will be refereed by two researchers in the
topical area. The Camera-Ready papers will be reviewed by one person.
PUBLICATION:
The conference proceedings will be published by CSREA Press (ISBN)
in hardcopy. The proceedings will be available at the conference.
Some accepted papers will also be considered for journal publication
(soon after the conference). (In addition to the hardcopy, it is
also planned to publish the papers on a CD.) All conference
proceedings published by CSREA Press are considered for inclusion
in major database indexes that are designed to provide easy access
to the current literature of the sciences (database examples: ISI
Thomson Scientific, IEE INSPEC, ...).
ORGANIZERS/SPONSORS:
A number of university faculty members & their staff in cooperation
with the Monte Carlo Resort (Conference Division, Las Vegas ), will
be organizing the conference. The conference will be sponsored by
World Academy of Sciences & co-sponsored by Computer Science Research,
Education, & Applications Press (CSREA: USA Federal EIN # 58-2171953)
together with research centers, international associations,
international research groups, & developers of high-performance
machines & systems. The complete list of sponsors & co-sponsors
will be available at a later time.
(Previous conferences' sponsors included: CSREA, the National
Supercomputing Center for Energy & the Environment - DOE, The
Int'l Association for Mathematics & Computers in Simulation, The
Int'l Technology Institute (ITI), Java High Performance Computing
research group, World Scientific & Engineering Society, Sundance
Digital Signal Processing Inc., Computer Vision R&A Tech.,
Hewlett-Packard Inc., Korea Information Processing Society (KIPS),
Society of Japan (SIGMPS/IPSJ), a number of publishers of books &
journals, ...)
LOCATION OF CONFERENCES:
The conference will be held in the Monte Carlo Resort hotel
Las Vegas, Nevada, USA (with any overflows at other near-by
hotels). The Monte Carlo Resort is a mega hotel with excellent
conference facilities & over 3,000 rooms. The hotel is minutes
from the Las Vegas airport with 24-hour shuttle service to & from
the airport. This hotel has many vacation & recreational
attractions, including: waterfalls, casino, spa, pools &
kiddie pools, sunning decks, Easy River water ride, wave pool
with cascades, lighted tennis courts, health spa (with workout
equipment, whirlpool, sauna, ...), arcade virtual reality game
rooms, nightly shows, snack bars, a number of restaurants,
shopping area, bars, ... Many of these attractions are open 24
hours a day & most are suitable for families & children. The
negotiated hotel's room rate for conference attendees is very
reasonable.
The hotel is within walking distance from most other
Las Vegas attractions (major shopping areas, recreational
destinations, fine dining & night clubs, free street
shows, ...).
IMPORTANT DATES: (Some tracks have different deadlines - check the
web site)
Feb. 17, 2003 (Monday): Draft papers (about 5 pages) due
March 21, 2003 (Friday): Notification of acceptance
April 22, 2003 (Tuesday): Camera-Ready papers & Prereg. due
June 23-26, 2003: All 14 Int'l Conferences
Proposals to organize technical sessions should be submitted
as soon as possible.
PROPOSAL FOR ORGANIZING TECHNICAL SESSIONS:
Each technical session will have at least 6 papers. The session
chairs will be responsible for all aspects of their sessions;
including, soliciting papers, reviewing, selecting, ... The
names of session chairs will appear as Associate Editors on the
cover of the conference proceedings. After the conference, some
sessions will be considered for publication in relevant journals
as Special Issues with the session proposer as the Guest Editor
of the journal.
Proposals to organize technical sessions should include the
following information: name & address (+ E-mail) of proposer,
title of session, a 100-word description of the topic of the
session, & a short description on how the session will be
advertised (in most cases, session proposers solicit papers
from colleagues & researchers whose work is known to the session
proposer). Mail your proposal to H. R. Arabnia; E-mail
submissions are preferred.
MEMBERS OF PROGRAM & ORGANIZING COMMITTEES:
The Program Committees are currently being formed. Those
interested in joining the Program Committees should email
H. R. Arabnia (hra@xxxxxxxxxx) the following information: Name,
affiliation & position, complete mailing address, email address,
tel/fax numbers, name of the conference offering to help with, a
short biography together with research interests.
EXHIBITION & ROBOTICS COMPETITION:
An exhibition is planned for the duration of the conferences.
Interested parties should contact H. R. Arabnia (address is
given below). All exhibitors will be considered to be the
co-sponsors of the conferences.
There will also be a Robotics Competition (refer to the following
url for regulations and more information:
www.cs.uga.edu/~potter/robotics/RoboticsCompetition.htm
TOPICAL SCOPE FOR EACH CONFERENCE APPEARS BELOW (the list of topics
that appear below should be regarded as a partial list of topics.
each conference considers papers in ALL ASPECTS of its domain.)
SCOPE OF PDPTA'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Parallel & Distributed Processing
Techniques and Applications)
O Parallel/Distributed applications
O Parallel/Distributed architectures
O Building block processors
O Networks & Interconnection networks
O Reliability & fault-tolerance
O Performance analysis, evaluation, prediction, ...
O Real-time & embedded systems
O Parallel/Distributed algorithms
O Mobile computation & communication
O Object Oriented Technology & related issues
O Multimedia Communications, Systems, & Applications
O Software tools & environments for parallel & distributed platforms
O High-performance computing in Computational Science
O Information & data fusion
O Petri Nets: theory, analysis, tools & applications
O Web-based simulation & computing
O Education: parallel & distributed processing in
computer science curriculum
O Recent history (last decade) of parallel/distributed
processing & what to expect in the next decade: New Horizons
O Other aspects & applications relating to high-performance
computations
SCOPE OF CISST'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Imaging Science, Systems, & Technology)
O Image generation, acquisition, & processing
O Image display techniques
O Image data structures & databases
O Convergence of imaging media (video & computer)
O Virtual reality
O Image compression, coding, & encryption
O Multimedia / Applications
O Tools for multimedia production & services
O Digital imaging for film & television
O Visualization
O Scene & object modeling
O Knowledge acquisition
O Visual inspection
O Document image understanding
O Image algebra
O Optical image processing systems
O Mathematical morphology
O Architecture of imaging & vision systems (including
parallel architectures & algorithms)
O Neural network techniques & fuzzy logic
O Performance analysis & evaluation
O Software tools & environments for imaging
O Animation
O Geometric modeling & Fractals
O CAD/CAM systems
O Rendering techniques
O Applications including: medicine, robotic, GIS,
remote sensing, industrial inspection (or machine vision),
nondestructive evaluation (or NDE), ...
O Multi-resolution & multi-spectral image processing
O Image sequence processing
O Information fusion
O Other aspects & applications relating to imaging science
SCOPE OF IC-AI'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Artificial Intelligence)
O. Intelligent Information Systems
O. Intelligent Software Engineering
O. Intelligent Agents
O. Intelligent Networks
O. Intelligent Databases
O. Brain Models
O. Evolutionary Algorithms
O. Data mining
O. Reasoning Strategies
O. Automated Problem Solving
O. Distributed AI Algorithms & Techniques
O. Distributed AI Systems & Architectures
O. Expert Systems
O. Fuzzy Logic
O. Genetic Algorithms
O. Heuristic Searching
O. Knowledge Acquisition
O. Knowledge Discovery
O. Knowledge Representation
O. Knowledge-Intensive Problem Solving Techniques
O. Languages & Programming Techniques for AI
O. Software Tools for AI
O. Natural Language Processing
O. Neural Networks & Applications
O. Multisource Information Fusion: Theory & Applications
O. Multisource-Multisensor Data Fusion
O. Learning & Adaptive Sensor Fusion
O. Multisensor Data Fusion Using Neural & Fuzzy Techniques
O. Integration of AI with other Technologies
O. Evaluation of AI Tools
O. Social Impact of AI
O. Applications: Computer Vision, Signal Processing, Military,
Surveillance, Robotics, Medicine, Pattern Recognition,
Face Recognition, Finger Print Recognition, Finance & Marketing,
Stock Market, Education, Emerging Applications
SCOPE OF IC'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Internet Computing)
O Internet Security
O Internet Applications & Appliances
O Performance Evaluation of the Internet
O Resource Management & Location
O Design & Analysis of Internet Protocols
O Web based computing
O Network Management
O Network Architectures
O Network Computing
O Network Operating Systems
O Quality of Service
O Wide Area Consistency
O Electronic Commerce
O The WWW & Intranets
O Metacomputing
O Grid based Computing & Tools
O Languages for Distributed Programming
O Cooperative Applications
O Tele-Medical & other applications
O Internet Telephony
O Mobile Computing
O Educational Applications
O Digital Libraries/Digital Image Collections
O Web Interfaces to Databases
O User-interface/Multimedia/Video/Audio/User Interaction
O Markup Languages/HTML/XML/VRML
O Java Applications on Internet
O Alternative Web lifestyles, role-playing, chat, ...
O Caching Algorithms for the Internet
O Traffic Models & Statistics
O Server Space/Web Server Performance
O Web Monitoring
O Web Documents Management
O Web Site Design & Coordination
O Other aspects & applications relating to internet-based computing
SCOPE OF ESA'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Embedded Systems and Applications)
O Object Oriented Technologies for Embedded Systems
O Assemblers & Cross Assemblers
O Bluetooth & Embedded Systems
O Languages for Embedded Systems
O Memory Management Issues in Embedded Systems
O Communication Tools
O System-on-a-Chip Technologies
O Embedded Programming Issues
O Designing for Low-Power Operations
O Development Tools
O Distributed Real-Time Systems
O Embedded Processors
O Next Generation of Handheld Devices
O Embedded Programming Standards
O Testing Techniques
O Embedded Microcontrollers
O Emulators & Simulators
O Flash Memory Chips
O Managing Embedded Projects
O Embedded Engineering
O Multitasking Design for Embedded Systems
O Embedded Internet Tools
O Optimization Issues
O Power Management Circuits
O Real-Time Kernels
O Real-Time Operating Systems
O Safety Critical Systems
O Signal Processors
O System Design Tools
O Task Scheduling Techniques
O Compilers
O DSPs
O Debuggers
SCOPE OF ICWN'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Wireless Networks)
O Wireless & mobile applications
O Wireless communications
O Multiple access
O Routing
O Resource management, wireless QoS
O Signaling
O Mobile Internet
O Transport-layer issues
O Wireless security
O Wireless network architectures
O Mobile computing
O Modeling, simulation, & measurement of wireless systems/networks
O Mobile ad-hoc networks
O 3G, 4G, & beyond
O Wireless LAN & home networks
O Wireless sensor networks
O Wireless mobile ATM (wmATM)
O MIMO
O Adaptive antennas
O Coding & modulation
O Synchronization
O Satellite-based systems
O Multi-user detection
O Power management & control, low-power protocols
O IEEE 802.11, 802.15, 802.16, Bluetooth
O OFDM
O CDMA, B-CDMA
O QoS routing, power-aware routing, location-aware routing
O Wireless IP networks, interworking
O Wireless multimedia, QoS adaptation
O WAP, mobile e-commerce
O Location-based service, GPS
O Mobile agents
O Distributed algorithms for wireless networks
SCOPE OF MLMTA'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Machine Learning; Models, Technologies
& Applications)
O Artificial Neural Networks & Learning
O Fuzzy Logic
O Fusion & Learning
O Information Retrieval & Data Mining
O Inductive Learning & Applications
O Knowledge Representation & Management
O Knowledge Acquisition & Discovery Techniques
O Machine Learning in Problem Solving
O Statistical Methods in Learning
O Evolutionary Algorithms
O Bayesian-Based Methodologies
O Reinforcement Learning Methods
O Grammatical Inference
O Learning Models
O Multi-Agent Learning
O Cognitive Modeling
O Hybrid Techniques
O Hierarchical Learning Models
O Collaborative Filtering
O Case-Based Reasoning
O Semantic Indexing
O Natural Language Processing
O Machine Translation
O Markov Decision Processes (including Semi-Markov DM)
O ODE Methods & Machine Learning
O Multi-Criteria Reinforcement Learning
O Temporal Abstractions
O Relational Learning Models
O Feature Selection & Classification
O Speedup Learning Techniques
O Computational Needs of Learning Models
O Learning by Examples
O Formal Learning Methods
O Graph-Based Learning
O Theory Refinement Methodologies
O Probabilistic Reasoning
O Decision Trees
O Learning Based on Adaptive Techniques
O Learning Topological Maps
O Verification Models
O Mobile Robotics
O Learning in Planning
O Query Learning
O Active Learning
O Memory-Based Learning
O Instance-Based Learning
O Self-Adaptation Techniques
O Requirements Models
O Machine Learning & Software Engineering
O Game Playing (Chess, ...)
O Performance Analysis
O Transformation-Based Learning
O Simulated Annealing & Learning
O Life-Long Learning
O Q-Learning
O Predictive Learning Models
O Text Categorization & Classification
O Machine Learning Applications (Medicine, Games, Biology,
Industrial Applications, Robotics, Security & Terrorism
Prevention, ...)
SCOPE OF METMBS'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Mathematics & Engineering Techniques in
Medicine & Biological Sciences)
O Bioinformatics
O Cheminformatics
O Data mining in medicine & biological sciences
O Pattern recognition in medicine & biological sciences
O Signal processing in medicine & biological sciences
O Image processing in medicine & biological sciences
O Medical decision-making
O Medical Physics
O Biomedical Engineering
O Biomedical Electronics
O Biosignal interpretation
O Any application of computers in Medicine & biological sciences
(protein structure-function analysis, drug & protein design,
molecular modeling & simulation, ...)
O Application of information technology in biomedicine
(e.g. medical database management, information retrieval &
use of computers in hospitals)
O Application of Computational Intelligence (artificial neural
networks, fuzzy logic, & evolutionary computing) in medicine
& biological sciences
O Medical & bio-computing
O High-performance computing as applied to natural & medical sciences
O Computer-based medical systems (automation in medicine, ...)
O Recent history (last ten years) of Mathematics & engineering
techniques in medicine & biological sciences, & what to expect
during the next decade; New horizons. Review articles ...
O Other aspects & applications relating to technological
advancements in medicine & biological sciences
SCOPE OF CIC'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Communications in Computing)
O High Performance Applications (e.g. scientific, commercial, ...)
O Distributed Systems & Advanced Applications (e.g. multimedia,
cooperative systems)
O Grid computing
O Scalable & Interoperable Systems & Associated Standards
O Software Systems (e.g. operating system support, middleware, ...)
O Architecture (e.g. VLSI, SIMD, MIMD, vector, systolic,
reconfigurable, ...)
O Interconnection networks (e.g. bus-based, optical)
O ATM based networks
O Communications (e.g. routing, wireless, mobile)
O Visualization (e.g. scientific visualization, debugging &
load balancing tools)
O Photonics & Optical Computing
O Performance Issues (e.g. benchmarks, performance measurement,
evaluation & prediction)
O Modeling & Simulation of High Performance Systems
O Advanced Compilation Techniques (e.g. parallelizing compilers)
O Programming Languages for Parallel & other High Performance
Computing
O Parallel/Distributed/Vector Algorithms
O Reliability & Fault Tolerance
O Embedded & Real Time Systems
O Digital Signal Processing
O Neural Computing, Genetic Algorithms
O Issues in High Performance Computing (e.g. evolving paradigms,
O Internet & web based processing, E-commerce, telecommunication
network, cluster-based computing
SCOPE OF ERSA'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Engineering of Reconfigurable Systems
& Algorithms)
O Theory, Mapping & Parallelization:
Theoretical models of computing in space-time & adaptive
computing. Mapping algorithms into hardware & synthesis
of regular arrays. Parallelization & (space-time) partitioning
of algorithms. System architectures using configurable computing
platform. Newly developed algorithms for efficient
implementation on reconfigurable systems.
O Software, CAD & Operating Systems:
CAD, specification, partitioning & verification. Hardware
compilation, hardware/software codesign, developing correct
circuits. High & low-level languages & compilers, design
environments. Operating systems & run-time reconfiguring.
IP-based & object oriented models & mapping methods.
O Adaptive Hardware Architectures:
Adaptive & dynamically reconfigurable systems. Reconfigurable
processor architectures. Complex systems using reconfigurable
processors. Application-tailored reconfigurable Systems-on-Chip.
Low power systems on reconfigurable platform.
O Applications:
Wireless communication systems. Multimedia & virtual reality.
Automotive industry. Security systems. Classical image &
signal processing.
O Focus Sessions:
High-level Synthesis of Reconfigurable Systems.
Operating System for Reconfigurable Hardware.
Java-based Environment for Reconfigurable Systems.
Configurable Computing Architectures & Hardware.
Configurable Systems-on-Chip.
Emerging Devices for Reconfigurable Systems.
Low Power Systems Using FPGAs.
Reconfigurable Floating Point Processing.
Software Defined Radio.
Custom Computing Machines for Image Processing.
SCOPE OF VLSI'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on VLSI)
O Quantum Computing
O Nanoelectronics
O Molecular & Biological Computing
O MEMS
O Circuits & Systems
O Novel Design & Methodologies
O System-on-a-Chip: Design & Methodology
O Low Power VLSI System Design
O Complexity Issues
O Simulation Tools
O Algorithm Design Approaches (AI, Genetic, ...)
O High-Level Design Methodologies
O ASIC Architectures
O Reconfigurable Systems Design
O Novel Devices & Circuits
O Emerging Trends
O High-Performance Circuits
O Reusable Architectures
O Test & Verification
O Synthesis
O Mixed-Signal Design & Analysis
O Electrical/Packaging Designs & Co-Designs
O Applications (all applications will be considered)
SCOPE OF IKE'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Information and Knowledge Engineering)
O Client-Server Architectures
O Information & Knowledge Engineering
O Mobile Agents
O Web-Based Design & Development
O Knowledge & Information Management Techniques
O Data Mining Techniques
O Database Engineering & Systems
O Knowledge Delivery Methods
O Data Security
O Knowledge Life Cycle
O Business Architectures
O Formal & Visual Specification Languages
O Software Tools & Support
O Performance Evaluation Techniques
O Knowledge-Based Systems
O Clustering Techniques
O Web Technology & Systems
O Dataweb Models & Systems
O Data Warehouses
O Workflow Management
O Knowledge & Information Extraction & Discovery Techniques
O Service Recovery
O Large-Scale Information Processing Methods
O Data & Knowledge Processing
O Database Engineering & Systems (Distributed, Video, ...)
O Information Quality (Quality Metrics)
O E-Libraries (Digital Libraries)
O Intelligent Knowledge-Based Systems
O Agent-Based Techniques & Systems
O Content Management
O Information Reliability & Security
O Hardware Architectures
O Modeling & Simulation
O Decision Support Systems
O Expert Systems
O Aspect-Oriented Programming
O Re-usability of Software/Knowledge/Information
O Privacy Issues
O Interoperability Issues
O Object-Oriented Modeling & Systems
O Knowledge Classification Tools
O Case-Based Reasoning
O Bayesian Techniques
O Managing Copyright Laws
O Digital Watermarking
O Data/Information/Knowledge Models
O Digital Typography
O Electronic Publishing
O Data Fusion
O Applications (Image Processing, OCR, Artistic Imaging,
e-Commerce, Multimedia, Business, GIS, Banking, ...)
SCOPE OF SERP'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Software Engineering Research and Practice)
O Software architectures
O Object-Oriented technology
O Measurement, metrics & analysis
O Survivable systems
O Requirements engineering
O Reverse engineering
O Software domain modeling
O Software process modeling
O Workflow - Computer Supported Cooperative Work (CSCW)
O Project management issues
O Distributed & parallel systems
O Legal issues & standards
O Configuration management (issues & tools)
O Automated software specification
O Automated software design & synthesis
O Theoretic approaches (formal methods, graph, ...)
O Domain modeling & meta-modeling
O Evolution & maintenance
O Knowledge acquisition
O Reflection & metadata methodologies
O Artificial intelligence approaches to Software Engineering
O Automated software engineering
O Component-based engineering
O Data mining
O Interoperability
O Intelligent CASE tools
O Multimedia in software engineering
O Hypermedia
O Software reuse
O Verification, validation & quality assurance
O Performance critical systems
O Engineering practices
O Programming languages
O Program understanding issues
O Education (software engineering curriculum design)
O Software engineering versus Systems engineering
O Software documentation
O Technology adoption
O Human-Computer Interaction (HCI)
O Architecture tradeoff analysis
O Novel software tools & environments
SCOPE OF SAM'03 (Topics of interest include, but are not limited to):
(The 2003 Int'l Conference on Security and Management)
O Security Protocols
O Mobility Management
O Security Algorithms
O Location Management
O QoS Management
O Key Management Techniques
O Security in E-commerce & M-commerce
O Security Policies
O Resource Management
O Mobile Network Security
O Channel Management
O AAA
O Encryption
O Security in Mobile IPv4/IPv6
O VPN
O Firewall
O IDS (Intrusion Detection System)
O Digital contents copyright protection techniques
O Watermarking
O Secure OS
O Honeypot
O Virus Issues (Detection, Prevention, ...)
O Tracing Techniques in Internet
O Active Networks
O Security in CDN (Contents Distribution Networks)
O Hacking Techniques & Related Issues
O Security in GRID
O Biological Security Technologies
O Surveillance Technologies
O High-Tech Systems at Airports
O Face Recognition Systems
O Signature Recognition Systems
O Network Management
O System Management
O Network Security Management
O Management in Network Equipments
O SAN (Storage Area Networks) Management
O GRID Middleware
O GRID Applications
O GRID Networks
O Security for Protocol Management
O Management Protocol (SNMP, CMIP, etc)