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RE: FW: A "CJT" in python



> -----Original Message-----
> From: Lawrence Dickson [mailto:tjoccam@xxxxxxxxxxxxx]
> Sent: 29 October 2000 14:30
> To: jm40@xxxxxxxxx; java-threads@xxxxxxxxx; occam-com@xxxxxxxxx
> Subject: Re: FW: A "CJT" in python
>
>
> Jim and all,
>    This is an important point. The workspace pointer is NOT equivalent
> to a stack pointer, for at least two reasons:
>    (1) Its requirements are static and known at load time. There is
> never any overflow (that is why it can expand DOWNWARD to a fixed

Hi Larry,

Why is the expansion of the workspace downwards important?  Most stack
allocation is done downwards (including on the Intel range ISTR).

> bottom memory address).

Hmm.  I still don't see the difference.  I realise that the Workspace in the
Transputer is statically allocated, but there is nothing to say that a
normal C stack's usage must be unbounded.

What I am trying to say is that its use is exactly the same as the stack
pointer in any other machine.  When you require more local space, you move
the workspace pointer down, and when you want to release it, you move it
back up.  That is Dykstra activation record allocation if there ever was an
example of it.  Also, the implementation of C on the transputer must have
used the workspace pointer directly as a `stack pointer'...

>    (2) As a result, non-Transputer CSP (occam) implementations can
> run multitasked without stack saving. In DOS, I ran over 200
> multitasked communicating programs on a single shared stack
> of 10 KB or
surely they are not `sharing' a stack, but all using very small separate
stacks.
> so, using only the 30 stack bytes per program which was
> required by the
> system for nested program execution (a load listing run from the
> command prompt on top would show all 200 programs), plus a little on
> top for interrupts and certain instructions.

But you can do that in C.  There is nothing to stop you working out the
memory requirements of threads/processes in C (as long as you avoid
unbounded recursion of course).  It could even be done automatically.  Its
just that its built in with occam.

I know that its safer not to have colliding stacks.  I don't need to be sold
on that.  Its just that for along time I didn't realise that the workspace
was essentially just a stack.  Realising this has made it much easier to
contemplate writing CSP run-time systems that work with both C and occam.

>
> > From: <jm40@xxxxxxxxx>
> > To: <java-threads@xxxxxxxxx>
> > Subject: FW: A "CJT" in python
> > Date: Sun, 29 Oct 2000 12:17:55 -0000
> > Message-ID: <000401c041a2$4506e100$661d02d5@JIM1>
> >
> > > -----Original Message-----
> > > From: Lawrence Dickson [mailto:tjoccam@xxxxxxxxxxxxx]
> > > Sent: 28 October 2000 23:11
> > > To: Andrew Cooke; java-threads@xxxxxxxxx; occam-com@xxxxxxxxx
> > > Subject: Re: A "CJT" in python
> > >
> > >
> > > It could be favorable to CSP... "stackless" hints at
> > > that, since occam on the Transputer was stackless (except
> > > for a very small interrupt stack) and other implementations
> > > (such as the one I worked on in DOS) can also be stackless.
> > > Larry Dickson
> >
> > Well...  I'm not sure I'd agree that the Transputer was
> "stackless".  The
> > workspace pointer is basically another name for the stack
> pointer is it not?
> > Perhaps I am mis-understanding the idea of "stackless".
>
> At context switching between processes of the same priority, no stack
> is saved. In my DOS implementations, small stacks would arise due to
> certain instructions, but they would go away at a descheduling point.
> This is all because of the static nature of occam which allows
> pre-allocation of needed workspace.

Yes, but the stack pointer _is_ saved implicitly by the fact that you use it
_also_ as the pointer to the process descriptor.  When you deschedule a
process due to a communication or whatever, you put it in the channel word.
Otherwise how can a process hold any context (local variables and so on)?
And how can you find it when you switch process back?   The
workspace/stack-pointer duality confuses people, but really it is just as if
you allocate a small block of local space to hold the current processes
descriptor just like a local variable.  The decision to use the space just
below the workspace pointer is arbitrary - it could have been done by
actually moving the pointer down (to allocate the process descriptor), then
deschedule, then deallocate it when the process resumed.  But why bother?
>
> >
> > What the Transputer does have on it's side is a very
> minimal register
> > context - just the Workspace Pointer needs to be saved when
> switching
> > (although this is in part due to the implicit invalidation
> of the evalution
> > stack (A/B/C) after any instruction that is interruptable).
>
> Remember the Transputer could also be programmed in C, and would have
> the same stack problems as any other processor. It's a language design
> question.
Yes, but as I said above, I don't think that the memory block being a fixed
size stops it from being a stack.
>
> THIS IS VERY IMPORTANT! Most modern programmers, I think, can
> no longer
> even conceive the possibility of operating without massive stacks -
> massive multiple stacks in the case of multitasking.
Yes - I have had this experience!  It is almost entirely due to the use of
the standard C library.  This seems to have large and difficult to predict
stack requirements.  I would be interested to know what they are doing in
there...  If you stay out of the libraries - C's stack usage is reasonably
predictable.  This is not to suggest that `reasonably' or `probably won't
collide' is good enough in this day and age :).

> Nevertheless it is
> possible, and solves a whole lot of robustness and efficiency
> problems.

At the expense of recursion - such a shame that.  I'm suprised that
alternatives like Brinch Hansen's technique (used by David Wood in his paper
on recursion in occam) haven't been taken up by more programming languages.
The current vogue seems to rely on dynamic stacks that use MMU's to allocate
more space on demand.  Hardly rocket science.
>
> Larry Dickson
>
>
Jim