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RE: Occam and the parallel Playstation


Yes, it's true, we are indeed working on a version of the transterpreter
for the cell.  We're also looking at generating C and using the
transterpreter core as the runtime for occam programs.  While much of the
work is still in the early stages, we do have bits working.  There
are two papers which are going to be part of this years CPA describing
what we have done to date, hopefully by the time we get to CPA development
will have progressed.

I'll drop a note to the list when we have something that can be released,
at the moment its still under quite heavy development and isn't too

I'm really happy to see that people are interested in it though, helps
motivate me :).

As to the cell's communications system, I don't know about it being
designed with CSP but it can be programmed in a 'csp-friendly' way.
The hardware doesn't enforce any csp-like behaviour, if any of it seems
csp-like then I think thats a coincidence. CSP-ness needs to be done
in software, with a bit of help from interrupts that the hardware can
generate as well as some harware enforcable blocking/non-overwriting
communications registers.


On Thu, 3 Aug 2006, Chalmers, Kevin wrote:

> The Cell Processor's communication system was also supposedly designed
> using CSP.  I do remember reading that the Transterpreter people
> (http://www.transterpreter.org <http://www.transterpreter.org/> ) wanted
> to use the Cell Processor.  If they had contact or not I'm not sure.