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Occam and the parallel Playstation
Hi there,
I thought this was interesting - a piece about
Sony's new Cell architecture for their
PlayStation 3 (PSP3). Apparently it is a parallel platform.
For some reason I was not surprised to read
this:
"However, doubts were raised about its
suitability for games playing, and whether software developers could actually
exploit its power"
I wondered whether this was due to a missing language for parallel programming. Elsewhere I found:
"The
PlayStation 3's primary programming language will be C, unlike the PS2 which
relied heavily on assembly"
In my mind this is a
commercial example that reinforces the importance of having the right language.
If future computing platforms are parallel (whether in the lounge or at work),
process-orientation (as in CSP and Occam) is not a nicety but a business
requirement.
Hope this is of interest to some.
Andrew
Delin
Microsoft
Consulting Services
South
Australia
+61 (0)8
8217 7417
mailto:adelin@xxxxxxxxxxxxx
http://blogs.msdn.com/andrewdelin